# (decoded with TMPL 128) Num Enemies: (14 entries) 0: Enemy Type: 1000 Location.v: 305 Location.h: 256 1: Enemy Type: 2014 Location.v: 70 Location.h: 300 2: Enemy Type: 2014 Location.v: 83 Location.h: 59 3: Enemy Type: 2014 Location.v: 69 Location.h: 402 4: Enemy Type: 2014 Location.v: 58 Location.h: 140 5: Enemy Type: 2012 Location.v: 73 Location.h: 36 6: Enemy Type: 2012 Location.v: 64 Location.h: 363 7: Enemy Type: 2101 Location.v: 128 Location.h: 56 8: Enemy Type: 2101 Location.v: 107 Location.h: 197 9: Enemy Type: 2100 Location.v: 116 Location.h: 390 10: Enemy Type: 2200 Location.v: 20 Location.h: 102 11: Enemy Type: 2200 Location.v: 20 Location.h: 204 12: Enemy Type: 2200 Location.v: 20 Location.h: 308 13: Enemy Type: 2200 Location.v: 20 Location.h: 410